Hey, long time no see. Unfortunately my work training course is still not yet finished. It has been delayed for a number of different reasons but I’m still getting through it well enough. The current ETA for completion is expected to be March/April. I’ve decided to keep my head in the books and get this course done and finished as soon as possible so I can move on from it. Unfortunately this has meant that my games development has been stunted for the time being. I’ve been doing little things here and there with various past projects but nothing that’s too impressive.
I decided to list Reboot Robot on Kickstarter mostly to gauge interest in the game, however feedback so far hasn’t been great. I think this is likely due to factors such as, not taking the time to create a full video of my plans for the project, details of how the finances would be spent and having non-impressive programmer art. I’m deciding to let the campaign run its course, just to see how it does and get as much feedback as possible. In the future I may try crowdfunding again but I’ll of course take it more seriously. Therer are other funding options available but it doesn’t hurt to keep everything up for consideration.
An abstract visualisation of my unstoppable progress. Note the cold emotionless face staring into the distance and whispering, “No” without words, but solely through the medium of steely eyed gazes.
2015 has been a slow year for development. The sacrafice will surely be worth it though.
Its been two months since I last updated this blog, it has passed by so fast for me. I’ve mostly been entirely focused on matters related to the 9-5 job, so unfortunately I’ve been unable to work on development at all really. This is as I expected and part of the reason why I had to turn down my funding in December.
In my work I have been doing a long-term training course for the last few years which I am now 90% complete, the last 10% is extremely tough and so I have very little time for much else in life outside of work. I have decided to put development on hold until at least August/September when the course should be completed. I am aiming to storm through it as fast as possible and think this is the best way to do it.
After this course is finished I will need to make some very tough decisions about what path I will walk afterwards in life. The training has given me a great backup plan in case games development doesn’t work out for me. Deciding to complete the course and turn down the grant was one of the hardest decisions in my entire life. The prospects for creative industries in Northern Ireland are getting brighter by the day and I want to be a part of that future.
I’m currently looking to expand my skill set during this downtime. In recent weeks I’ve become slightly better at pixel art and have learned a lot about games programming that I did not previously know.
This will likely be the last post for a good while but when I return I will be 100% ready to take this to the next level and take up games development full-time.
In my last post I explained I may have a chance at full-time game development. That reason for this was that I received a good amount of funding from a third party to develop Reboot Robot to completion, however for some very complicated reasons I could not accept this offer at this time. In the future I will be available to accept funding but right now I am not free to do so due to other obligations.
This is no doubt bad news to me but I will stagger onward regardless. I will continue developing in my spare time so not much has changed overall. The games will get made. Maybe just not as fast as I’d like.
I’m going to make Reboot Robot the main project again. Its got great potential and its the game I want to make most right now. I’ll revisit Gale Force in the future hopefully.
That’s all for now.
In the coming weeks, my life may change allowing me to work on game development a lot more, maybe even full-time. The process to getting there will no doubt be difficult, so the old adage “anything worth having doesn’t come easy” holds true. If this turns out to be financially viable then I will continue developing games full-time. Watch this space…
Things are moving slowly with development. Life has become very busy. I will persevere through this and eventually get things back on track. I will always update approximately every fortnight as usual. Watch this space…