I’ve successfully finished creating an Inventory engine that is compatible with any Game Maker: Studio project.
Recently I’ve kept quite secret about this but now I’m happy that the product is of high enough quality to release it. It took a lot of effort, time and patience but its finally done.
I’m just so happy right now that I’ve finished it. Actually finished something pretty big. Oh yeah…
Check out the video to see it in action, try out the executable to test it out or download it from the YoYo Games Marketplace for all the source code.